[12] Other characters were added later, and Naka personally asked AM2 to create new characters for the Sonic universe. You have a punch, kick, and a block and that is that. [5][9][10] Suzuki pitched the idea for a Sonic fighting game to Hiroshi Kataoka, another one of the heads of AM2. They generally believed the graphics were great, especially the cartoon-like moves and animations of the characters. 1 Characters 1.1 Playable 1.2 Boss 2 Videos 3 Trivia Sonic Tails Knuckles Shadow Dark Super Sonic Amy Espio Mighty Metal Sonic Nazo Add a photo to this gallery Neo_Fire_Sonic's Nazo was originally made by sonicfactor. He felt they were able to accomplish this when it was re-released in 2005. [1] In the game's scenario, Sonic the Hedgehog and his friends each own one of the Chaos Emeralds. It is then that Tails receives an emergency message from Espio. Tails suspects that Dr. Ivo \"Eggman\" Robotnik is behind this, but cannot figure out where all the robots are coming from. [11], In early stages of development, Sega was planning to port Sonic the Fighters to the Sega Saturn. [1][16][29][30] The lack of extensive combos and depth to the game's strategy contributed to this. Each character has special moves … Contents. Upon reaching their home stage, Robotnik will appear in a UFO-like vehicle and zap the player(s) with a green ray, causing a gray-scale clone to fall out of the first player's character like a ghost, both characters will then be surprised by the other and begin to fight. First released in the arcade and then finally released for consoles inside of Sonic Gems Collection. Multiple characters in Sonic the Fighters HD have moves which temporarily reduce the opponent’s size, leaving them vulnerable. Both IGN and GameSpy called it a stripped-down version of the original Virtua Fighter, and GameSpot believed it was a simplified version of Virtua Fighter 2. They believed the backgrounds and character animations were detailed well, but felt that hardcore fighting game fans would be disappointed with the lack of gameplay depth. He's a great all-rounder and can close the gap quickly with his moves. [1][16][29][31], The 2012 release received unfavorable reviews. Moves Abilities Items Other. [2] In later years, hackers found Honey from Fighting Vipers was hidden in Sonic the Fighters as a playable character, and modeled as an anthropomorphic cat. [14] They made the controls simple to help beginners to the genre. Walmart PS5 Release Times PS5 Order Guide PlayStation Black Friday Deals Demon's Souls PS5 Early Review Impressions Xbox Series X Availability PS5 Review Some attacks can be avoided by squatting or dodging. [5] Naka also approved of the final product. The game is made with the Fighting Vipers game engine, but it is very, very stripped back. The clone fighters are grayscale clones created by Dr. Eggman in Sonic the Fighters. Archived. [5] Suzuki focused his team on modeling the characters' faces correctly so they were instantly recognizable on arcade floors. [27] Next Generation gave an average review, praising the visuals but criticizing the gameplay. His basic 5-punch combo is probably the best basic combo too; on top of that, it breaks a barrier at the last punch. Schoolhouse Discussions (Sonic the Fighters Tier List) Good morning class! It was originally only released in the Arcades but was later released on Playstation 2 and GameCube as a part of the Sonic Gems Collection.A Saturn version was originally planned, but was never released. [5], The game employs simple fighting game mechanics. [24] Ultimately, a Saturn port was never released. [5] Since Sonic Team was in charge of licensing the Sonic characters, Kataoka had to present the idea to the head of Sonic Team, Yuji Naka. They are grayscale clones of playable characters, that use the same exact move-set as the player and are completely alike to the character they originate from. The collection also included Sonic CD, Sonic R, and several Sonic Game Gear titles. For Sonic the Fighters on the PlayStation 3, Move List and Guide by wayne_steed. Time for another discussion but this time on something more important than physics. I can't think of a definitive tier list, but I would say Sonic is probably the best one imo. Sonic News Network is a FANDOM Games Community. [8] The idea for a Sonic the Hedgehog fighting game was conceived by AM2 lead developer Yu Suzuki who saw one of his programmers dabbling with a Sonic the Hedgehog model in AM2's Fighting Vipers. Sonic the Vipers. [6], Sonic the Fighters was developed by Sega AM2, Sega's arcade game development team behind the Virtua Fighter series. They also added rings that drop when a player is hit to make it easier for beginners to judge how much damage they were taking instead of referring to the health bar. Sonic the Fighters as many of you know is the first Sonic fighting game. Initial release windows were theorized for late 1996, a few months after the planned arcade release. Sonic the Fighters 2 is a full game created by Neo_Fire_Sonic. Animators (makes the animations for the characters):----LIST OF CHARACTERS---(I suggest Googling the ones you don't recognize, except for Laxor) Laxor the Hedgehog Laxor (Chaos Golem form) Sonic the Hedgehog Miles "Tails" Prower Knuckles the Echidna 18. [5] At first Naka was concerned that Sonic would be unable to fight considering his large head and short arms, but he was delighted after seeing the smooth animation accomplished by Suzuki's team. [20][21] This version added Metal Sonic, Doctor Robotnik, and Honey the Cat as playable characters and featured new online versus modes. [5], Sonic the Fighters was first released in Japanese arcades in June 1996 followed by a limited release in North America in July. A home console port for the Sega Saturn was canceled, so the game never reached home consoles until 2005 on the Sonic Gems Collection compilation for GameCube and PlayStation 2. Move Scripters (creates the moves for the sprites, and syncs those moves with buttons): @Nolawi13. AM2 explored whether dropped rings could be picked up to restore health or the barrier's power, but ultimately did not include this feature. [2] The original arcade and 2005 release included eight playable characters: Sonic the Hedgehog, Tails, Knuckles the Echidna, Amy Rose, Espio the Chameleon, Fang the Sniper, Bean the Dynamite, and Bark the Polar Bear. It consists of 10 characters, all of them (except for Espio) are made by Neo Fire Sonic. [11] They developed for the Sega Model 2 arcade board using the Fighting Vipers engine as a foundation to build from. ", "E3 2005: Sonic Gems Collection Hands-On", "Round One, Fight: AM2 Classics Available Now", https://en.wikipedia.org/w/index.php?title=Sonic_the_Fighters&oldid=991026977, Video games scored by Takenobu Mitsuyoshi, Articles containing Japanese-language text, Pages using collapsible list with both background and text-align in titlestyle, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles with Japanese-language sources (ja), Creative Commons Attribution-ShareAlike License, This page was last edited on 27 November 2020, at 21:48.